View All
1, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, R, S, T, U, V, W, X, Z
��about genres

G.I. Combat: Episode I, Battle of Normandy

GI Combat is a real-time strategy game, engulfing the player in the dynamic conflicts of the Second World War. The fully three-dimensional environment provides unsurpassed detail for terrain, armor penetration, vehicle movement, morale, and combat resolution. Immerse yourself in the agonizing struggle to hold back enemy offensives, lead an assault to capture key objectives, and charge into the fray with gritty, determined grunts. You have the chance to live in that moment, and rewrite history!

Galactic Emperor: Hegemony

Your Once-A-Day 4X Fix

Galactic Emperor: Hegemony is a multiplayer "4X" (explore, expand, exploit, exterminate) game played via a web interface, with one turn update per day. The basic rules behind the game are simple--each player starts with a single star-system surrounded by 'neutral' ones, and the early game is a matter of expansion until you contact your opponents (usually 12 players in a game). Systems produce resources, which you use to build factories (which produce ships), improve your technology, and purchase a few special units. Ultimately, the player who controls the most systems wins.

Galcon

Real-Time.. Risk? Meets 4X??

Imagine playing Risk in real time, with new armies showing up continually and attacks occurring as fast as you and your opponents can order them. Or imagine a 4X space conquest game stripped down to the barebones essentials. With graphics that look like they come from a minimalist shmup. With games typically taking 5 minutes, and playable online against up to 11 other players...

Sounds wild? It is, and you've just imagined Galcon.

Gamma Bros

2007 IGF Finalist
And It's Free (Save Your Quarters)

And quarters, rather than dollars, it would be; Gamma Bros feels very much like a game you'd encounter on an arcade machine in, say, 1985, probably one with two joysticks, like Robotron (actually, you use the arrow keys to move and WASD to shoot in the four cardinal directions). It's a space shoot-'em-up (shmup), but unlike the frenetic madness of most shmups, it has a laid-back, almost relaxing feel.

A fun little game.

Gates of Troy

Gates of Troy is the sequel to the award winning Spartan. Gates of Troy is an epic turn based strategy game that covers the Trojan Wars, and lets the player take control of mighty heroes such as Achilles and Hector and allows you to assault the Gates of Troy and build the Trojan horse.

Geneforge

Geneforge is a fantasy role-playing game with a science fiction twist. In Geneforge, you are free to choose what your overall goal is, and you can seek after it with your own horde of deadly, mutant monsters.

You are a Shaper, a member of the most powerful and secretive of the magical guilds. You have the power to create life and mold it to serve your own needs. For millennia, your world feared and respected the Shapers above all others. Their creations could go everywhere, do anything, all according to the wishes of the Shapers and no others.

Geneforge 2

Old-School RPG With a Science Fiction Twist

For more than a decade, Spiderweb Software has been quietly releasing indie RPGs and building an audience of enthusiastic fans for their games--while utterly ignored by and below the radar of the conventional game industry. Why, you may ask, have they been ignored? Because they don't have huge budgets or large teams; their graphics are oblique "2 1/2" D, like almost every RPG of the mid-90s, and they don't seem "sexy." And yet... They kick serious ass.

Gibbage

That's Gibbage as in "gibs," from "giblets"--the body parts strewn across the screen in FPS games like Doom and Quake.

Gibbage is a truly odd and heart-warmingly gory game that combines the mechanics of retro platformers with the aesthetic of the modern first-person shooter. The graphics are cartoony, and would not look amiss on a NES or pre-CD-ROM PC; the gameplay is deathmatch shooting madness. Your avatar runs and leaps about, gathering powerups and dispatching your foe with massive firepower, a 3D game's gibs replaced with pixellated blood.

Gish

2005 IGF Award Winner
Reinventing the Platformer with Physics

At first glance, Gish might appear to be a classic arcade-style game, something like Sonic or Mario Brothers. First glances can be deceiving: yes, this is a sidescrolling platformer, but the actual gameplay is very different, because it's based on a physics engine. Gish, the tar ball who is the title character, needs to get momentum to get up and over objects, controls how high he jumps by compressing and extending himself, can move objects by gaining momentum and running into them, walks on walls and ceilings by making himself "sticky", and so on.

Global Defense Network

2005 IGF Winner for Excellence in Audio

Global Defense Network is, uh, a rhythm shooter. If that's possible. That is, as fast-paced electronic music plays, you shoot various objects whizzing about the screen--as you might in a shooting gallery, except that there are a wide variety of potential targets that behave quite differently. As you play, you unlock new levels, with new music, new targets, and new weapons for you to use.