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Once Upon A Time

Quick, Innovative Four-Player Online Game

Once Upon a Time is an innovative, quick-playing, four player game in which three players (the Wolf, the Prince, and the Evil Queen) hunt for and attempt to capture the fourth (the Princess). The first three players win by returning the Princess to their respective bases; the Princess wins by evading capture, collecting artifacts that allow her to defeat the others, and returning them to her own base.

It's unusual in that this is not a level-based game with lots of content; it's more reminiscent, in some says, of a boardgame, with an established starting point, explicit goals, and a variety of strategies--but it's an online game with serviceable 3D graphics. It's also quite quick to play--5 to 10 minutes for a single game--but since players are unpredictable, the next game is likely to be quite different. On the whole, a very unusual gameplay dynamic.

Orbital Trader

You could almost call Orbital Trader a casual game for geeks. It's a space trading game--you start with a small starship, move from one planet to another buying and selling stuff. You're limited to a single star system (no FTL here), and planets move over time, and you're restricted to transfer orbits, so closer planets are a lot easier to get to. Each planet has only a single commodity, and it's easy to find destinations where you can make a profit (mouseover your planet, and you'll see what its commodity fetches everywhere else in the system). And that's--really about all there is to it.

Well, yes, you can upgrade your ship over time; and as time goes on, you can invest in upgrades to the planets, building 'structures' which improve their productivity, demand, and so on. There's fairly a deep tech tree, in fact.