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Galactic Emperor: Hegemony

Your Once-A-Day 4X Fix

Galactic Emperor: Hegemony is a multiplayer "4X" (explore, expand, exploit, exterminate) game played via a web interface, with one turn update per day. The basic rules behind the game are simple--each player starts with a single star-system surrounded by 'neutral' ones, and the early game is a matter of expansion until you contact your opponents (usually 12 players in a game). Systems produce resources, which you use to build factories (which produce ships), improve your technology, and purchase a few special units. Ultimately, the player who controls the most systems wins.

Galcon

Real-Time.. Risk? Meets 4X??

Imagine playing Risk in real time, with new armies showing up continually and attacks occurring as fast as you and your opponents can order them. Or imagine a 4X space conquest game stripped down to the barebones essentials. With graphics that look like they come from a minimalist shmup. With games typically taking 5 minutes, and playable online against up to 11 other players...

Sounds wild? It is, and you've just imagined Galcon.

Gamma Bros

2007 IGF Finalist
And It's Free (Save Your Quarters)

And quarters, rather than dollars, it would be; Gamma Bros feels very much like a game you'd encounter on an arcade machine in, say, 1985, probably one with two joysticks, like Robotron (actually, you use the arrow keys to move and WASD to shoot in the four cardinal directions). It's a space shoot-'em-up (shmup), but unlike the frenetic madness of most shmups, it has a laid-back, almost relaxing feel.

A fun little game.

Gish

2005 IGF Award Winner
Reinventing the Platformer with Physics

At first glance, Gish might appear to be a classic arcade-style game, something like Sonic or Mario Brothers. First glances can be deceiving: yes, this is a sidescrolling platformer, but the actual gameplay is very different, because it's based on a physics engine. Gish, the tar ball who is the title character, needs to get momentum to get up and over objects, controls how high he jumps by compressing and extending himself, can move objects by gaining momentum and running into them, walks on walls and ceilings by making himself "sticky", and so on.

Global Conflicts: Palestine

Covering the Israeli-Palestinian Conflict as a Journalist

Global Conflicts: Palestine takes a very different approach to the Israeli-Palestinian conflict from PeaceMaker; rather than casting you as one of the opposing leaders, you are a journalist, and rather than making high-level decisions, you are exploring a 3D environment meant to represent a section of Jerusalem.

In each of six missions, you must investigate a story--in one, a checkpoint where Palestinians are being screened for entry--and interview the people you meet. In each, some newsworthy event occurs--e.g., a suicide bombing. You are permitted a limited number of "quotes," and must choose when, during a conversation, you choose to write a quote down in your notebook. At the end of the mission, your story is submitted to your editor, and scored--on the basis of the quotes, and the political bias of the paper you choose to write for (you can choose an Israeli, Palestinian, or European paper).

Grendel's Revenge

Q: What's Grendel's Revenge?

A: Grendel's Revenge is an online storytelling game created by Worlds Apart Productions in conjunction with Skotos Tech Inc. It first opened for beta release on May 6, 2002. It is a game set in a high fantasy world where monsters are the heroes and evil adventurers need to be put in their place. It contains strong roleplaying and achievement elements.